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The Flux of Sea is an art project exploring the traffic of local sea. We are applying AIS radar for catching radio waves that ships are constantly sending. Hence, we are able to listen to the communication between the ...

The Flux of Sea

2011_works, Artworks, Unaware Participation

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Popcorn for Cycling is exactly what the name says: only if one cycles enough to a power popcorn machine, he/she will get popcorn! The artwork is extremely participative and social! Because only active cycling will lead ...

Popcorn for Cycling

2011_works, Artworks

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Shopping in 1 Minute (4Mobile)  is a mobile game-art project for activism purpose. We have developed an application for iPhone that helps us to convert Shopping malls into playgrounds! We encourage everyone to play ...

Shopping in 1 Minute (4Mobile)

2011_works, Artworks

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Pixel Killers is a game-art installation on the digital facade of FACT. The artwork aims to convert the building and public space into a playground and offer audience a playful experience. Participants are using Xbox ...

Pixel Killers

2011_works, Artworks

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Execution#X (2011) is an art project that combines photography, manual and machine-based generative art, game-art, and participation. Starting with photography, over 500 vending machines in Japan were collected by ...

Execution#X

2011_works, Artworks

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Repair Station took place at Fabrikken (FFKD) in Copenhagen during a week 20.-27.04.2011. Repair Station is an art project inspired by Fluxus artists, their practice, and ideology. Varvara Guljajeva, Wendy Ann ...

Repair Station

2011_works, Artworks

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The Rhythm of City(2011) is an art piece that points out an innovative and artistic way for applying geo-located social data as a score. At the same time, the data represents a city’s pace of life. The goal is to ...

The Rhythm of City

2011_works, Artworks, Unaware Participation