Execution#X (2011) is an art project that combines photography, manual and machine-based generative art, game-art, and participation.
Starting with photography, over 500 vending machines in Japan were collected by taking photographs. This huge collection was arranged on a canvas by a computer algorithm written in Processing. The generative image composition algorithm places photos as a continuous path on a determined canvas. It means, every execution of the algorithm results a unique image composition.
Second, the same instructions of the algorithm are applied as a game rules for manual generative approach (see the video below). Hence, machine-based and manual generative techniques are mixed and converted into a game. The players are asked to paint image-sized shapes (3 different sizes) on a canvas until there are no possibilities left for placing a shape.

Concerning audience participation, we asked the visitors of the exhibition to play with us or against each other, and thus participate in the process and understand the rules.

The project together with Mar Canet Sola.

Exhibited as a solo show at IAMAS OS(Ogaki, Japan)